Experience Design Portfolio

Experience Design Portfolio

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A portfolio showcasing my work, while studying a MA in Experience Design at Konstfack, Stockholm, Sweden.

Canela Slatka

Research PerspectivesPosted by josefin May 26, 2010 12:11
Canela Slatka is a fictional person on Facebook who was created as a part of the Research Perspectives project. Her prescence questions the ethics within Social Media. Not only is it hard to know what is real or fictional online, but the amount of personal information one can acquire through social media is vast. The use of this information can become dangerous and sensitive depending on the situation. We created Canela to find out where the limit goes when it comes to ethical issues. First of all, is it ethical to invent a persona pretending to be real?

Once Canela was created, we (my nine classmates and I) used her in order to add friends, look on people's profiles, write messages and chat, all pretending to be Canela. And it didn't take long until we felt like we were doing something unethical towards the people we were fooling.

However, everyone has the choice of adding Canela and it was interesting to see how many people added her without knowing who she was. The more friends she got the easier it was for her to get more, especially when people could see that they had mutual friends.

Canela Slatka is still alive today, but not very active at the moment. Through her I learned a lot about ethical issues within social media, the rules and problems within social media sites and how new sites and services are being created as a solution to these problems. For example, how one deals with a persons social media accounts when someone dies. Therefore, I think that Canela has been a good learning tool. She enabled us to see the hinders and possiblities within social media that we wouldn't of been able to realize without her!



Ethical Guidelines within Practice Based Research

Research PerspectivesPosted by josefin May 26, 2010 12:04

Social Media Revolution Brief

A class project that took place during October & November 2009. Classmates invovled, Anders Mellbratt, Vijai Maia, Mahmoud Keshavarz, Martin Jones, Bonnie Swift, Minjeong Cha, Chittrapar Lerttaweewi, Stina Wessman and I.

"You will begin by creating a map of the hotspots that provide a mesh network in downtown Stockholm. There is no map of mesh networks in Stockholm which is available to the public. Your map, therefore, will become a uniquely powerful instrument. But for what?

This assignment requires you to collect and then to contextualize your map in various persuasive scenarios, prototypes or systems with following critieria in mind:


1. Clear target group (audience/situation)
2. Immersive/intelligible (focused on evaluated subject/problem)
3. Illustrative (clear, clean and detailed communication)
4. Persuasive (simulative over time)
5. Enlightening (provide new knowledge)"

(Given by Roland Jones & Koji Wakayama)

During and after this task, we were asked to come up with Ethical Guidelines within Practice Based Research. If we should have them, and what they should be if we thought they were necessary. Therefore, the maping of hotspots was a tool and starting point for us test this out.

We used a bike (that we pimped!), a laptop, a satellite antenna and a software to record all data called Netstumblr.


RESULTS

We divided into 3 groups focusing on different aspects of ethical guidelines within Social Media; Digital Death, Canela Slatka and Homeless services. I worked with Canela Slatka and you can find more information about it under categories.

In the end we merged all 3 aspects into one group presentation, which was presented as a TV show programme EDGPBRTV. Below is a clip from the presentation.




Research Perspectives

Research PerspectivesPosted by josefin Jan 08, 2010 13:39



The Significance of Practice in Art, Craft and Design.

"In the belief that practice-based research in art, craft and design is well positioned to develop innovative forms of research practice and communication (and thereby to forge areas of relevance beyond such existing audiences as art, craft and design practitioners, historians, theorists and critics), this conference will investigate one of the central challenges for the practitioner-as-researcher, namely that of communicating a claim for significance arising from art, craft or design practice". (Written by Rolf Hughes)

More about the project under Catgories.