Research PerspectivesPosted by josefin May 26, 2010 12:11 Canela Slatka is a fictional person on Facebook who was created as a
part of the Research Perspectives project. Her prescence questions the
ethics within Social Media. Not only is it hard to know what is real or
fictional online, but the amount of personal information one can acquire
through social media is vast. The use of this information can become
dangerous and sensitive depending on the situation. We created Canela to
find out where the limit goes when it comes to ethical issues. First of
all, is it ethical to invent a persona pretending to be real?
Canela was created, we (my nine classmates and I) used her in order to
add friends, look on people's profiles, write messages and chat, all
pretending to be Canela. And it didn't take long until we felt like we
were doing something unethical towards the people we were fooling.
everyone has the choice of adding Canela and it was interesting to see
how many people added her without knowing who she was. The more friends
she got the easier it was for her to get more, especially when people
could see that they had mutual friends.
Canela Slatka is still
alive today, but not very active at the moment. Through her I learned a
lot about ethical issues within social media, the rules and problems
within social media sites and how new sites and services are being
created as a solution to these problems. For example, how one deals with
a persons social media accounts when someone dies. Therefore, I think
that Canela has been a good learning tool. She enabled us to see the
hinders and possiblities within social media that we wouldn't of been
able to realize without her!
A class project
that took place during October & November
2009. Classmates invovled, Anders Mellbratt, Vijai Maia,
Mahmoud Keshavarz, Martin Jones, Bonnie Swift, Minjeong Cha, Chittrapar
Lerttaweewi, Stina Wessman and I.
"You will begin by creating a map of the hotspots that provide a mesh
network in downtown Stockholm. There is no map of mesh networks in
Stockholm which is available to the public. Your map, therefore, will
become a uniquely powerful instrument. But for what?
This assignment requires you to collect and then to contextualize
your map in various persuasive scenarios, prototypes or systems with
following critieria in mind:
1. Clear target group (audience/situation) 2.
Immersive/intelligible (focused on evaluated subject/problem) 3.
Illustrative (clear, clean and detailed communication) 4. Persuasive
(simulative over time) 5. Enlightening (provide new knowledge)"
by Roland Jones & Koji Wakayama)
During and after this task,
we were asked to come up with Ethical Guidelines within Practice Based
Research. If we should have them, and what they should be if we thought
they were necessary. Therefore, the maping of hotspots was a tool and
starting point for us test this out.
We used a bike (that we
pimped!), a laptop, a satellite antenna and a software to record all
data called Netstumblr.
We divided into 3 groups focusing on different aspects
of ethical guidelines within Social Media; Digital Death, Canela Slatka
and Homeless services. I worked with Canela Slatka and you can find more
information about it under categories.
In the end we merged all 3
aspects into one group presentation, which was presented as a TV show
programme EDGPBRTV. Below is a clip from the presentation.
The Significance of Practice in Art, Craft and Design.
"In the belief that practice-based research in art, craft and design
is well positioned to develop innovative forms of research practice and
communication (and thereby to forge areas of relevance beyond such
existing audiences as art, craft and design practitioners, historians,
theorists and critics), this conference will investigate one of the
central challenges for the practitioner-as-researcher, namely that of
communicating a claim for significance arising from art, craft or design
practice". (Written by Rolf Hughes)